by ghostwheel on 15/11/13 10:19 PM [ View all ] Just found this demo which I found to be very impressive considering it's all compacted into just 64k of data - yes, that graphics, music and the entire 5 minute sequence in a file that's smaller than the size of this sites header image :
I envisioned doing a similar composition a long time ago with some coding buddies on the C64 and then Atari ST but we never got close to anything like this (programming demos when we were young eventually inspired us to work in the IT field)
Enjoy the sequence as you zoom out from an atom of a sea snail to all the way out to space and beyond.
You may import as many times as you like in the day which will refresh your data and current datapoint if within an hour of the last datapoint. Check the "Datapoint taken*1" part of the "Adventure and updates" - basically, if the last import is more than an hour old then it becomes permanent. Plot points are now clickable and take you back in time to show how your hero used to look in the past, this only works for imports made on and after the 23rd Oct.
Dynamic Signatures Each of your heros have a dynamic signature which features a random background and position numbers are automatically updated once per day. Your level, skill set, score, unbuffed dps and unbuffed ehp will only be updated on an import.
Strict caching is in use so automatic changes only occur once a day to conserve server resources.
A full character import will however regenerate a new signature (you may need to refresh the browser to see it).