| Burst DPS||0|
|Total Elem. Dmg%||0%|
|Base Effective Health Points|
|Other Res||94 *1|
|Block Eff||546.38% *2|
|Life On Hit||398
*1.Total of other res. Weighted divide by 6
*2.Simulated block based off damage
*3.Reduction stats weighted divide by 3
|Adventure and updates|
|Magic Find Gain%||19%|
|Gold Find Gain%||0%|
|Last played ||453 d 6 h |
|Last sync ||448 d 15 h |
|Datapoint taken*1||412 d 7 h |
*1 Permanent datapoints taken in 1hr intervals of manual import. Top players and streamers are automatically imported and updated in a regular basis.
|Equipment - Click on a lvl70 Legendary Item to view ladder position. [Your Armoury]|
Active and Passive Skills
| Ruthless|| Weapons Master|| Inspiring Presence|
Select Chart Type (click on datapoint to go back in time)
|HC Sheet Info|
|Position at time ||2 d 18 h |
|HC diablo3laddercom Clan|
Build analysis for barbarian in Hardcore - total 28
Site Development Blog Post
by ghostwheel on 28/08/14 2:55 PM [ View all (10) ]
Another Site Development Blog update!
So tomorrows the big day for Seasons and I've been burning the midnight oil prepping the website to accommodate all the new changes introduced with Patch 2.1.
The main updates like 2 handed weapons + Crusaders, Gems and how Dexterity is now armour is active. The database is properly storing all the raw data and it's automatically making some of the updates when it should (it's semi-intelligent and does half my work for me which is why I spent a good month developing a solid foundation first way back in 2013 June - July before I launched the site)
Adjusting the website to accommodate Seasonal characters is something that will start to show up in the website fairly shortly. I'll be combining the paragons you gain from Season straight into your overall total paragons and you should see new segments in the Paragon piecharts in the battletag page as well.
Users of the site should use the row of blue links to quickly navigate between leaderboards as trying to get to what you want to see may involve too many clicks. This is also where I'm intending to place quick menu links to seasonal hero leaderboards. The home page will eventually have top 5s for Seasons shown as well.
The import only starts to take account of characters for lvl 60+, so hopefully that'll give me...a bit of extra time to get some things ready for seasonal characters to show up here.
Hope you folks are enjoying the game and patch 2.1 as well as the new updates in the site.
[ View all (10) ]
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|by ghostwheel on 590 d 7 h 29 m 22 s Stickied |
Throw Barb in HC!
Here's a useful guide :
|by ghostwheel on 583 d 3 h 20 m 17 s |
I drew a giraffe with my DPS chart.
|by ghostwheel on 590 d 7 h 31 m 21 s |
Test comment 2
|by ghostwhee1 on 590 d 7 h 32 m 1 s |
Simply copy and paste the following code to use the dynamic signature for
this hero :
(only need this copy this code once into any forum as the bbcode is the same)
Click to display Sig
|BBCode for forums :
|HTML Code :
You may import as many times as you like in the day which will refresh your data and current datapoint if within an hour of the last datapoint. Check the "Datapoint taken*1" part of the "Adventure and updates" - basically, if the last import is more than an hour old then it becomes permanent.
Plot points are now clickable and take you back in time to show how your hero used to look in the past
Click here to see how to use the DPS and EHP calculator
Each of your heros have a dynamic signature which features a random background and position numbers are automatically updated once per day.
Your level, skill set, score, unbuffed dps and unbuffed ehp will only be updated on an import.
Strict caching is in use so automatic changes only occur once a day to conserve server resources.
A full character import will however regenerate a new signature (you may need to refresh the browser to see it).